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  • Shannon Appelcline's Gone Gaming

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    Dominion & Nightfall Fight! 

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    Shannon Appelcline
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    Published on 03-17-2011 09:11 AM  Number of Views: 4141 
    Categories:
    1. Gone Gaming
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    It looks like deckbuilding games are really heating up as a new subgenre of board games, just like worker-placement games and co-op games have in years past. I was recently sent a preview copy of one of the newest, AEG's Nightfall. In the manner of my past ...
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    Co-Op Interviews: Reiner Knizia & Lord of the Rings 

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    Shannon Appelcline
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    Published on 02-17-2011 03:54 PM  Number of Views: 2395 
    Categories:
    1. Gone Gaming

    In previous articles in this column I discussed the primordial co-operative play board games, from 1987 to 2000—starting with Arkham Horror and ending with Lord of the Rings—and I talked with Richard Launius, who helped to kick-off the co-operative ...
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    Sweating the Details for iPhone Card Games: Visuals, AIs, and Player Numbers 

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    Shannon Appelcline
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    Published on 02-10-2011 10:50 AM  Number of Views: 2502 
    Categories:
    1. Gone Gaming
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    This week Apple released my fourth eurogame iPhone release, Michael Schacht's Gold!. It was a particularly exciting release for me not just because it was my first chance to work with Michael Schacht, but also because it was the first-ever (as far as I know) ...
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    Gone Gaming Index: 2005 

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    Shannon Appelcline
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    Published on 01-04-2011 03:59 PM  Number of Views: 1134 
    Categories:
    1. Gone Gaming

    This article indexes all of my Gone Gaming articles from 2005, newly edited and annotated for reading here at BGi.



    Design

    Memoir '44, The Seafarers of Catan, and Other Scenarios

    Components:
    ...
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    Co-Op Interviews: Richard Launius & Arkham Horror 

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    Shannon Appelcline
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    Published on 11-25-2010 03:47 PM  Number of Views: 617 
    Categories:
    1. Gone Gaming

    Last month I started a discussion of co-op games with an article I called "Gaming Evolution: Co-Op Games, Part One: Honored Ancestors". It talks about some of the primordial co-op games which helped to create the genre in the 1980s and 1990s. Before I move ...
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    What Makes a Great Mobile EuroGame? 

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    Shannon Appelcline
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    Published on 10-28-2010 01:37 PM  Number of Views: 833 
    Categories:
    1. Gone Gaming

    This Sunday my game company, Skotos Tech, released its third mobile game for the iPhone, iPod Touch, and iPad: Reiner Knizia's Kingdoms. It follows on the heels of our previous releases, Reiner Knizia's High Society and Reiner Knizia's Money. All told, I've ...
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    Gaming Evolution: Co-Op Games, Part One: Honored Ancestors 

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    Shannon Appelcline
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    Published on 10-14-2010 09:44 AM  Number of Views: 851 
    Categories:
    1. Gone Gaming

    Over the last decade, we've seen the evolution of a new genre of gaming: the co-op game. Because we're still here in the early days of the genre, we've had the good fortune over the last decade (and to a smaller extent, since 1987) to really see the genre ...
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    The Games of Stefan Feld, Part 2 

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    Shannon Appelcline
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    Published on 09-02-2010 09:44 PM  Number of Views: 1088 
    Categories:
    1. Gone Gaming
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    In my last column, The Games of Stefan Feld, Part 1, I talked about the originality underlying Stefan Feld's designs, highlighting four of his publications from 2005-2007. This time around I'm going to look at his more recent fare, from 2008-2010, and again ...
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