"Times are dire here around Dragon Valley. We're fighting off waves of orc armies, goblin war machines and even the flying lizards themselves. For now the mountain pass remains secure but our scouts have reported large gatherings in the valley and we're expecting a full scale assault before the season's end. If that wasn't enough to worry about, our neighbors are also preparing for war and petitioning the king for his troops and supplies which are already spread thin. It seems you'll not only be fighting a war of steel, but one of words as well."
Overview and Objective Dragon Valley is a fully competitive game (as opposed to a cooperative game). One player reveals buildings, friendly and enemy units and special event cards. That player divides the items into piles and the remaining players each select piles with the remaining pile going to the player who divided. Players then take their turns dealing with the good and bad items that they received. Points are scored for the following:
Destroy Enemy Units with Friendly Units
Destroy Enemy Units by running them off the Cliff with Defensive Buildings
Complete a siege on Enemy Territories
Using King's Aid Cards at the indicated times
The game ends when any player's score is 30 or greater at the end of a round. The player with the highest score wins.